Search Results

Post: RE: [Studio X - Final] Curtain Call in Killing Game 6
[Image: https://i.imgur.com/bch1BHc.png] Nyahahahahahahaha! Isn't this great, Honoka? You may be dead, but now you and I and your father can all- [Image: https://i.imgur.com/vkvP2bi.png] Fuck off, bi...
Post: RE: New Tek Idea: Spell Combos in Feedback Forum
it's the only way to save luigi
Post: RE: Metroid: The Text Adventure (Day Two) in Gimmuseum Garrison
>Go open the door and enter You do so. You find a weird statue in the room and touch it. As you do, you feel some new power flow through you. Wave Beam, get! Now you can shoot through walls.
Post: RE: Metroid: The Text Adventure (Day One) in Gimmuseum Garrison
>take the left path You go down the left path for a while. It's a pretty normal cavern filled with enemies, and partway through you pass over what looks to be unstable ground. At the end of the pa...
Post: RE: Ideas/Sign ups in Gimmuseum Garrison
metroid the text adventure
Post: RE: Final.5 Day: Your Questions in Gimmuseum Garrison
I keep hearing the voice of my father in my head. He continues to suggest that I murder people and dismember their corpses to create holy art in his name. How do I tell him to shut up?
Post: RE: [Studio X] - Trial 11 in Killing Game 6
I make this decision knowing that no matter which of us I vote, it is the wrong answer. Gnome.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Pry open the hatch, inspect the camera, and unroll the banner.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Investigate the Final Dead Room while taking Trip along to make sure nothing goes wrong.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Compare Gnome's weapon to the damage to the bedsheet.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Thoroughly investigate the Button Room.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
I'd like to use the spare shovel from Studio A that has not been used, and smash the head of a corpse to replicate the damage done to Terezi. Does this result in a bloody shovel?
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Is the blood in the button room teal or red? Also ask Liz for her testimony.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Check Studio A's tool shed to see if both spare shovels are still there. Also check Studio B for any places that might have had shovels.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Go investigate Studio A's executive building the janitor's gravesite for the previous shovel.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Present my shovel, and compare it to the damage on the animatronic and the wounds on Terezi. Also, investigate the manor scene where Terezi's body is.
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Well. This night wasn't QUITE as successful as I expected, but hey. I've got some very interesting toys to play with this day! I woke up, ready to figure out what the shit was up with the retina scan...
Post: RE: [Studio X - Day 11] - Blind Justice in Killing Game 6
Investigate the animatronic and see if it's finally done for.
Post: RE: [Studio X - Night 11] - Sin and Punishment in Killing Game 6
[Image: https://cdn.discordapp.com/attachments/3...15/4-4.png]
Post: RE: [Studio X] - Trial 10 in Killing Game 6
Suicide. Teddie's explanation clears up things that confused me (the body going into the elevator, for example) and I don't see any holes in it.
Post: RE: [Studio X - Day 10] - Stolen Revelations in Killing Game 6
Does it still inflict the same damage that it did to him previously, or was the impact force less and thus it didn't completely shatter his skull on impact?
Post: RE: [Studio X - Day 10] - Stolen Revelations in Killing Game 6
How difficult would it be to lift and swing the cement bag like a bludgeon? If I hit a body with it, does it actually work like a weapon or does it burst on impact?
Post: RE: [Studio X - Day 10] - Stolen Revelations in Killing Game 6
I'd like to read the Tome of the Abyss.
Post: RE: [Studio X - Day 10] - Stolen Revelations in Killing Game 6
Investigate the Prop Workshop and Practical Effects Workshop for missing cement, missing rope, and missing pulley system.