#21
Mario
maybe we can make the stick around arrow draggable and if you toss it away the effect goes away
#22
Mario
(Jan 15, 2017 at 7:19 PM)Spritanium Wrote: @"Super Mario" nah I meant just the ex. Click a reaction, it gives 1ex. Unclick it, and if it's been less than 5 minutes since you clicked it, take away the ex. Otherwise leave the ex alone

i dunno how I feel about that
#23
Agastya
why do you want a dedicated bad sh*t button when we already have these:

AngryNoOh Brother...AnalyzingPeevedWell...FacepalmThumbs DownWatSadDisgustSickDeadBlank

that only makes the overall experience more negative and discourages posting
#24
Agastya
hell you can even drop overreaction (great spell btw) with one of those if you're that passionate about it
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#25
T-man
(Jan 15, 2017 at 7:27 PM)Agastya 🍅 Wrote: why do you want a dedicated bad sh*t button when we already have these:

AngryNoOh Brother...AnalyzingPeevedWell...FacepalmThumbs DownWatSadDisgustSickDeadBlank

that only makes the overall experience more negative and discourages posting

this tbh

good sh*t doesnt need an evil counterpart for normal posting
#26
Mario
could we get 'view post' links on the 'made a post' entry in the ex log too, it's not a big deal but might as well have em
#27
Agastya
and don't even say "i don't want to give them exp if i don't like their post" because the moment you say that you throw "ex doesn't really matter" out the window and you still believe a post is bad and warrants reaction like youre basically throwing the entire point of Current Minus World out the window
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#28
Spritanium
I think that one should be working now, is the PID still not being saved?
[Image: supercorrect.png]
#29
Mario
(Jan 15, 2017 at 7:30 PM)Agastya 🍅 Wrote: and don't even say "i don't want to give them exp if i don't like their post" because the moment you say that you throw "ex doesn't really matter" out the window and you still believe a post is bad and warrants reaction like youre basically throwing the entire point of Current Minus World out the window

i think you misunderstand. yrr doesn't want a bad sh*t button all the time (i don't think) but specifically for stick around posts. I don't think we need it since reactions now dismiss the effect a well
#30
Agastya
im more talking in general but its like way past the time i should be asleep and ive already spent the past hour ranting about dysfunctional and failing friendships so i guess im still channeling that vitriol
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#31
Mario
yeah in general i think reactions remove any need for a bad sh*t button
#32
Mario
(Jan 15, 2017 at 7:30 PM)Spritanium Wrote: I think that one should be working now, is the PID still not being saved?

still nothing
#33
T-man
SUGGESTION
remove exp log from the dropdown and make it accessible by clicking the exp bar in your welcome block

and in your postbit for good measure
#34
T-man
(Jan 15, 2017 at 8:40 PM)The Adventures of Lunk Wrote: If you hate a post so much that you don't want to give the member 1 ex with a reaction to disable stick around, then tough, save it for the salt cams.

Using reactions to disable the effect is a perfect compromise that doesn't make the effect completely irrelevant or reduce the value of Good Sh*t.

surely every post deserves a reaction at least
#35
Mario
we're going to be doing this in addition to how it works now:
(Jan 15, 2017 at 7:22 PM)Super Mario Wrote: maybe we can make the stick around arrow draggable and if you toss it away the effect goes away
that way reactions and good sh*t are still the easiest way to make it go away (just click a button) but if you really don't want to do either of those you can drag and toss it. and it'll be a pretty silly effect
#36
Spritanium
Oh yeah it would be something people figure out on their own
[Image: supercorrect.png]
#37
Yrrzy
oh yea a bad sh*t button was only intended to just be a button to close Stick Around

it wouldnt do anything else
#38
Two_Finger
(Jan 15, 2017 at 6:44 PM)Spritanium Wrote: EDIT: We could also do something that was planned a long time ago and separate the reactions between good/bad, so good reactions reward 1 EX and bad ones do nothing. Then you could leave a negative reaction and dismiss the effect without leaving any EX, even a tiny amount.

I think all reactions should give the same imo
#39
rtsmarty
[Image: P56d21R.png]

this explains so much phantom exp
#40
Yrrzy
[Image: GgxdhNV.png]
nice "reward"

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