This post was last modified: Oct 11, 2016 at 7:12 AM by mit.
midgame thoughtz (cross post from dumblr)warning: kinda long:
ive been playing the game in private because ive been hooked on it (mostly because its paper mario not because of the game itself which makes no sense but whatever) and its picked up since the first few levels. first few levels were boring as sin but its gotten notably more interesting. its not enough to redeem its shortcomings but its enough to be of note
i still think the cards being disposable is fucking stupid. why the fuck would you bother making it cards if you get rid of them? like seriously this mechanic makes no fucking sense even past that it already discourages battling
if you have a DECK OF CARDS then it would make sense to allow mario to form several decks to be able to use in battle ala badges of previous games and he can only use the cards in the one deck he currently has equipped. using the card puts it back in the deck, why bother making it anything but a sticker? or fuck like you have the color in thing make it so you HAVE to color in a card to use it and you can’t use a card not colored in. its not fucking rocket sciences goddamn
the humor is hit or miss. besides the famous Home Grown NoA Funniez that people still laugh at because they enjoy being beaten over the head with a rusty shovel there’s some legitimate attempts at jokes that sometimes work but other times fall flat because a. everyone is a fucking toad or b. the joke just isn’t developed fully. in one level everything’s tiny and there’s a callback to the goomba wheel from sticker star, and you’d think that the joke is going to be “the wheel rolls into mario, hits his shoe, falls over, and he crushes it with the hammer”, but instead like 4 other wheels show up and its a regular battle. there is no joke for whatever reason
some battles are flat out fucking stupid. i’ve gotten into battles where you lose half of your health and it’s unavoidable because for whatever reason they decided to opt out of battles having any and all strategy and instead had them just be little sideshows to distract you from the main event, running around the world doing fucking whatever. the issue sticker star has persists in that why bother battling? you ARE rewarded in this game with “exp” that when filled up you can carry more paint but it makes so little of a difference i barely care about it
part of why i go back to TTYD all the time is the thrill of being able to be a snarky little shit with a smug shit eating grin and saying “heh check ME out.. you cant do SHIT to me… ive got all these badges AND i know about timed hits… fuck you… idiot…” and doing like a billion damage to bosses because i can sit and charge for a bunch of turns and use power bounce and be rewarded for knowing how to play the game and exploit the shit out of badges. here there’s nothing to exploit, so battling is a chore and there’s no gratification beyond “finally im not in a fucking battle anymore”
so i guess this is making my outlook of the game pretty bleak. if you’ve read this far then know that this is more of a retrospective of what it’s like to play this game and generally why this kind of game doesn’t work. at this point i’m past that it’s “different” and i’m stuck wondering why they continue to be this fucking stupid regarding this shit. it’s more confusing than anything. i want to like color splash, and for the most part i do, but it’s not worth $60, fuck it’s not even worth $40. the entire game is just dangling shit that i should be getting already given past paper mario installments (usually) always deliver regarding an interesting story, engaging mechanics, etc, but instead i have to get the bare fucking minimum and act like its as good as it used to be.
but it’s not. it probably won’t be ever again. it’s draining to think about it because it’s ultimately futile to even bother bringing it up because nintendo’s in their own plane of reality and people let them be that way. if anything color splash is like a personification of what nintendo’s become. it’s a hollow, dead, devoid husk of its former self. and that fucking sucks.
i still think the cards being disposable is fucking stupid. why the fuck would you bother making it cards if you get rid of them? like seriously this mechanic makes no fucking sense even past that it already discourages battling
if you have a DECK OF CARDS then it would make sense to allow mario to form several decks to be able to use in battle ala badges of previous games and he can only use the cards in the one deck he currently has equipped. using the card puts it back in the deck, why bother making it anything but a sticker? or fuck like you have the color in thing make it so you HAVE to color in a card to use it and you can’t use a card not colored in. its not fucking rocket sciences goddamn
the humor is hit or miss. besides the famous Home Grown NoA Funniez that people still laugh at because they enjoy being beaten over the head with a rusty shovel there’s some legitimate attempts at jokes that sometimes work but other times fall flat because a. everyone is a fucking toad or b. the joke just isn’t developed fully. in one level everything’s tiny and there’s a callback to the goomba wheel from sticker star, and you’d think that the joke is going to be “the wheel rolls into mario, hits his shoe, falls over, and he crushes it with the hammer”, but instead like 4 other wheels show up and its a regular battle. there is no joke for whatever reason
some battles are flat out fucking stupid. i’ve gotten into battles where you lose half of your health and it’s unavoidable because for whatever reason they decided to opt out of battles having any and all strategy and instead had them just be little sideshows to distract you from the main event, running around the world doing fucking whatever. the issue sticker star has persists in that why bother battling? you ARE rewarded in this game with “exp” that when filled up you can carry more paint but it makes so little of a difference i barely care about it
part of why i go back to TTYD all the time is the thrill of being able to be a snarky little shit with a smug shit eating grin and saying “heh check ME out.. you cant do SHIT to me… ive got all these badges AND i know about timed hits… fuck you… idiot…” and doing like a billion damage to bosses because i can sit and charge for a bunch of turns and use power bounce and be rewarded for knowing how to play the game and exploit the shit out of badges. here there’s nothing to exploit, so battling is a chore and there’s no gratification beyond “finally im not in a fucking battle anymore”
so i guess this is making my outlook of the game pretty bleak. if you’ve read this far then know that this is more of a retrospective of what it’s like to play this game and generally why this kind of game doesn’t work. at this point i’m past that it’s “different” and i’m stuck wondering why they continue to be this fucking stupid regarding this shit. it’s more confusing than anything. i want to like color splash, and for the most part i do, but it’s not worth $60, fuck it’s not even worth $40. the entire game is just dangling shit that i should be getting already given past paper mario installments (usually) always deliver regarding an interesting story, engaging mechanics, etc, but instead i have to get the bare fucking minimum and act like its as good as it used to be.
but it’s not. it probably won’t be ever again. it’s draining to think about it because it’s ultimately futile to even bother bringing it up because nintendo’s in their own plane of reality and people let them be that way. if anything color splash is like a personification of what nintendo’s become. it’s a hollow, dead, devoid husk of its former self. and that fucking sucks.