...What? It's tradition at this point!
In case you're not aware, that means up to TWO people are gonna die tonight. And you'll have to solve both the murders!
But that was always gonna happen, and isn't the MOTIVE for tonight!
That would be this:
If you don't make a valid, quality attempt, you will NOT be able to do any vandalism, graffiti, arson, or general destruction of public property tonight.
Oh, the successful MURDERER is exempt from that, though.
There, now at least I'll have to clean up after potential murderers, and not lazy arsonists.
So get to killing already!
I guess if you're not killing though, I'll mention the
CTF thing that's apparently happening.
Though, I don't see the point if you don't have any rifles to shoot at each other with...
MAP:
A rough, unkempt courtyard surrounded by what look like medieval castle walls. Somebody rode their MOTORCYCLE all over the place.
BEDROOMS: Typical bedrooms, with a bed, a closet, and a bed stand. Each one is numbered with, a number. Every bedroom has its own room key, and can be locked.
WORKSHOP: A combination wood-working and metal-working shack! Planks and logs flank the outside of it, but not really much actual metal.
SHED: A run down old shed. Somebody broke the DOOR. There's a small opening in the back that one person could barely squeeze through, but it's awfully dark inside...
GARDEN: A much more well maintained space, currently growing a BED OF FLOWERS and various FRUITS & VEGETABLES. There's TIRE TRACKS going through it...
FORMER OUTHOUSE: It's been shattered to pieces. What a shame.
ENTRANCE HALL: An anachronistic room that looks more like a hotel lobby than anything that belongs in a castle. Decent enough couches and potted plants are scattered around. The DOOR on the north side looks more like a giant safe, and has four prominent locks adorning it.
OUTER WALL: Castle walls, decorated with ornamental armour and various weapons all the way through. Each spot is clearly marked, and it would be quite obvious if one was taken.
LIBRARY: Shelves and shelves of books, and even more tomes scattered everywhere! I'm sure you'll find whatever you're looking for.
TORTURE CHAMBER: Iron maidens! Spike racks! Uh... rope! Flails! You know, torture stuff!
TROPHY ROOM: Looks more like a lounge, complete with a fireplace and a nice chair! Animal heads mounted on the walls, various black powder firearms...
TREASURE ROOM: Gold and jewels, oh my! Various art pieces and statues also adorn the place. All valuable goods... too bad you don't have anywhere tos pend it!
MAIN HALL: Largely empty room, with various portraits of TOM adorning the walls. A chandelier hangs overhead ominously above the DEAD BODY.
DINING ROOM: Multiple large tables adorned with fine silverware and cutlery. Nice!
LAUNDRY? ROOM: Somebody turned this into some kind of weird COMMUNAL SHOWER. There's still a bunch of LAUNDRY MACHINES, but they ain't hooked up anymore. There's also a large amount of bleach and detergent, and any other cleaning supplies you might be looking for...
CLOSET: ...is in here! Brooms, dustpans, mops, buckets, and various cleaning agents are all contained in here.
THEATRE: For the fine arts. Like magic shows! Seating is provided, though the chairs are fairly uncomfortable.
STAGE: A simple, plain stage. There's controls for the curtains and stage lighting.
DRESSING ROOM: Mirrors and makeup! And a few screens to hide behind, for changing.
COSTUME AND PROP STORAGE ROOM: Contains all your dumb outfit needs! There's even a sewing machine and other similar things, so you can't make your own crazy costumes! I'm sure nobody will capitalize on this.
LADDER: Goes to the roof. Doesn't look securely fastened, though.
ROOFS: With enough effort, you could probably get up here. But why?
OPEN SPACE & CHANDELIER: Looks down into the main hall. You could probably reach the chandelier, if you tried.
KITCHEN: Knives! Stoves! Fridges! Food! It's a fully stocked kitchen, what more can you want?
CHEMISTRY LAB: Full of various random chemicals, most of them dangerous and deadly! And absolutely no poisons.
ARTS & CRAFTS ROOM: Paints, paper, crayons, pencils... I'm sure you creative folks can do something with this.
TOM'S PRIVATE BEDROOM: My very own room! ...And you guys BROKE THE DOOR.
BATHROOM SUITE: My own private bathroom! ...Alright, alright, you guys can use it, too. It's extremely high class, though, so I better not see any broken plumbing. The door locks from the inside too, just in case you're taking a number two! Well, the other door's broken down now...
LADDER: This one also goes to the roof too, for convenient roof access!
MAIN ROOF: Yup, it's the roof. Very exciting.
GLASS ROOF: Oh, by the way, the bathroom has a glass roof. It's made of this glass that turns opaque when both bathroom doors are locked, so you won't have to worry about any peepers. Except you can't lock a broken door.
TOWERS: Somebody unlocked the stupid things. So I guess you can get up here now!
OUTER WALLS: They're higher than the MAIN ROOF here, so don't bother trying to jump over to them.
Participants are listed with their BEDROOM number, because I know it's kind of hard to read.
PARTICIPANTS:
2: @👌
4: @
Goose
7: @
Rubber Duck
8: @
Mordin Solus
9: @
Totally Regular Guy
10: @
Minus Shachou
11: @
Demopan
12: @
Kright
13: @
Dave Stdider Pokemon Traner
14: @
Hideo Kojima
15: @
Secret Agent A. "Gen" T.
16: @
Stuart Little
17: @
Mr. Satan
18: @"Ram Ranch"
19: @
Atelier Annie
20: @
Lucifer
NPCS:
@
The Other Monokuma
I'm aiming to have all the submissions by the end of SUNDAY.
But, honestly, it might take me longer than that to just get the GRAB BAG sorted out. Time zones and shit. So, just get it to me whenever. I'll let you know when I've got a hard date I wanna hit.