My Romhack (2nd Demo Avail)
So after a few months of not posting news!
-My drive died that I had this on
-I restarted twice since then
But hey I got an overworld to show you and a question:
I need someone who can sprite smw style well, I;m utter shite at spiriting but there's things I wanna do.
Oh and this(bonus points if you get the refernce):
-My drive died that I had this on
-I restarted twice since then
But hey I got an overworld to show you and a question:
I need someone who can sprite smw style well, I;m utter shite at spiriting but there's things I wanna do.
Oh and this(bonus points if you get the refernce):
yosh let me play a litl demo of this on irc and its p fucken gr8 but ive got some shit to say
-i think even as a second level, a water lebel isnt a gr8 idea. maybe repurpose a later on-land level for earlier and repurpose the water level for later? idk
-on the first wip level i noticed yoshi turns kinda transparent once you get on him. idk if theres anything you can do abt that or if its intentional but its a thing
-kongstruction area's got a really neat aesthetic but those first couple of jumps i noticed are easier to do w/o yoshi than with him. its fine but idk i think yoshi should p much always be useful. idt you should change that part but mayb just make it a no-yoshi lebel. also idk how difficult youre wanting this hack to be but this seems mayb just a little tough for the 4th level. should atl be somewhat more linear imo
-both wip snow levels are fuckn gr8. no problems there cept that yellow koopa combined with the slidey floor on the second level is mayb a little clutch?? idk like i said im not sure how hard this is supposed to be
-alr mentioned this in irc but i fuckin love the custom texture work in the chocolate lebel. the design's so wip tho i cant rly say anything else abt it
overall good sh9t
-i think even as a second level, a water lebel isnt a gr8 idea. maybe repurpose a later on-land level for earlier and repurpose the water level for later? idk
-on the first wip level i noticed yoshi turns kinda transparent once you get on him. idk if theres anything you can do abt that or if its intentional but its a thing
-kongstruction area's got a really neat aesthetic but those first couple of jumps i noticed are easier to do w/o yoshi than with him. its fine but idk i think yoshi should p much always be useful. idt you should change that part but mayb just make it a no-yoshi lebel. also idk how difficult youre wanting this hack to be but this seems mayb just a little tough for the 4th level. should atl be somewhat more linear imo
-both wip snow levels are fuckn gr8. no problems there cept that yellow koopa combined with the slidey floor on the second level is mayb a little clutch?? idk like i said im not sure how hard this is supposed to be
-alr mentioned this in irc but i fuckin love the custom texture work in the chocolate lebel. the design's so wip tho i cant rly say anything else abt it
overall good sh9t
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