(Nov 17, 2016 at 8:14 PM)OracularRELOADED Wrote: it should be possible to maintain a rally of 2+ at level 6. level 6 isn't even Old Money any more.
the recent change has just nerfed everyone in order to prevent one unintended playstyle. a good patch is meant to target just the problem area, without affecting other parts of the meta.
this is a good post.
The solution to preventing our exploit from last night isn't just nerfing everyone and gutting high levels. Either cap the amount of spells you can sling at one user in a short amount of time to at least spread it out, or keep the system as-is and scale spell limits with level, giving high levels more spells per day so they can actually get past the rally nerfs at the expense of more potential exp
as it is, universal nerfs seem weird. You have to balance it. Being high level just fucking sucks at this point, and even if you weren't using it to shitpost (or having some dumbfuck funnel you exp like xgoff), and instead just using level as a badge of honor, the current decay rate punishes high level users for casting at all with no chance of regaining it.