This post was last modified: Feb 22, 2017 at 11:23 AM by
Yoshin.
Rules time(none of the values are final)
Each player starts with X health and Y EX.
The point of the game is to get the opponent's health down to 0 via using their EX and spells. There are 2 decks, an event deck and a spell deck. The event deck is a shared deck that contains random events that can either help or hurt the player. The spell deck contains spells that you use on the opponent to bring their health down, spells cost EX. Each player will also start with a member card, which will grant various effects.
All cards(sans events) will have an attribute of Sweet, Salty or Pizza. Sweet cards have positive effects. Salty cards have negitive effects and Pizza cards are more neutral.
Member cards are permanent cards that get played at the start of the game. You can only use 1 member card, so choose it wisely. Member cards have 3 effects: a passive one that is active at all times, a
one that activates when you cast a spell, and a
one that activates after you deal large amount of damage.
You start the game by drawing 4 spells and putting your member card into play. Every turn you may draw 1 spell from the spell deck, or call a dice roll(D6) to draw from the event deck. You can use as many spells per turn as you wish but then you risk being low on EX. Every turn you also naturally gain a set amount of EX to a limit.