This post was last modified: Jan 11, 2019 at 4:43 AM by
Spooks?.
Huh.
I expected you guys to go through with it but you REALLY went through with it. Like, this was pretty brutal. Not really sure what to say about this besides...
That I LOVE it! We got some great action scenes tonight, and I'm sure we're headed straight for the Oscars with this one! I can probably drop the whole "movie" angle now, but it's way too much fun, and forum threads are close enough, right? Classic Killing Game action, right here.
Anyway, the moment you've all been waiting for: It appears that @
Terezi Pyrope has been found dead in the foyer of the Manor, with a horrible wound in her head. Awful stuff, but the metaphorical audience reading this thinks it's great, trust me!
Her role was the
Ultimate Hero
The caped hero, the master behind a mask, the symbol of peace, the one, the only, the Ultimate Hero! But who is that behind the mask? The people must never know!
You are the hero this studio needs, but does not deserve. The shining light that chases away the darkness. You are here to help those in need, fueled by your righteous purpose and sense of justice (and your over-inflated ego from having a small-time hero role from a movie no one even cared about) and you are constantly looking for ways to help the other staff members in their lives. Someone dropped some papers and is having some trouble picking things back up? HERO TO THE RESCUE! Someone accidentally dropped their soda and needs another? HERO COMING IN WITH A SODA! You’re reliable, always on guard, and will always help when needed.
Along with being a hero, you have a righteous soul, and you cannot murder, because murder is “wrong” or something like that. You also cannot cause harm to anyone without it being in the defense of someone else. Protect the weak and all. You’re also compelled to be where the “action” is, meaning your actions must involve being around other people at all times when you’re in your hero costume, which basically is any time you’re not in your room.
Forbidden Action: As the hero, you cannot commit murder. If you submit to kill, your heroic spirit will be crushed and you will be fired. Also, if you are ever unmasked by someone or seen switching into or out of your hero costume, you will be fired. Stay alert!
I'll be nice and throw you all a bone though.
If you vote correctly, you may choose one player and be immune to any attempts they make on your life during the next night phase. If the killer gets away with it, only they receive this bonus, and it is permanent.
So what's the holdup? Get busy with your little mystery, I have... things to do.
Case Files
-Terezi is lying in the manor foyer, her head caved in and with a massive, gaping, jagged wound in it.
-Next to her is a bloody bedsheet covered in knife wounds.
-The Animatronic Lab is trashed
-A large pool of blood sits near the Mystery Button
-There is a broken, bloody bottle of Jack Daniels near the pool of blood.
-A somewhat smaller pool of blood sits near the Greenhouse
-The pedestal holding the Button has been cleaved in two
-A Wendigo Animatronic is slumped on the ground on the third floor, a big dent in its head
-The East Bedroom Hall smells of marijuana
-The Practical Effect Workshop reeks of melted plastic
other info
-@
Shroomguy has been killed for being AFK.
-Horsin' Around is once again playing in the Screening Room
-The Immunity Light is sitting outside the Greenhouse, near the blood pool
The Map
Crime Scene Set
The entire thing is crushed by a section of walkway that has fallen. It is angled up like a ramp.
Train Set
A set decorated like an old west desert. Aside from the usual cameras and such, three train cars sit in the middle of it, each accessible from the front and back, minus the Engine Car, which you can only enter from behind. The Engine Car contains a currently nonfunctional coal furnace, as well as a shovel and pile of coal. The Dining Car contains tables and cutlery, as well as one of those fun little food carts. The Dining Car is also lying sideways on the ground, pushed over. The Passenger Car is filled with seats, but also has a couple suitcases. The train has been smashed through the wall of the set, creating a hole in the side of the Old Manor, and the place is very snowy, with a big dicked snowman standing by a Christmas tree.
Greenhouse
A humid room for the purpose of growing plants. It has a peaceful air about it, and contains hundreds of plant specimens, although if a variety is missing, you can always grow your own within one day. Contains some poisonous plants as well.
Guard Station
A small booth with a desk. A small hole in the surrounding plexiglass barrier allows for communication with the guard inside. Currently there's no guard inside though, so good luck with that. The office chair is missing now.
Central Tower
A fancy building, with an elevator in the middle. A set of stairs lead down to the Hydroelectric Tunnel, and the place is decorated with potted plants and a couch. It has been trashed, and the plants are destroyed.
Elevator
[/bCompletely destroyed. It's in the Basement now, and contains the corpses of Alex Jones, The Janitor, and Hannibal, as well as an ornate dagger.
[b]Mystery Button
A large, red button sits on a pedestal in the middle of the room. Dare you try to push it?
Final Dead Room
A gun lies on a table inside. Care to test your luck?
Animatronic Lab
A very high-tech building filled with robot parts and tools, similar to the Garage. There is a makeshift animatronic that looks like a human hand, cobbled together from the remains of the other one. A control panel on the wall appears to be able to, well, control them. The individual robot parts don't seem to be too useful, but maybe someone skilled can assemble them? They appear to respond to the control panel as well. The Wendigo Animatronic has been returned to its rightful place.
Cold Storage
A very cold room, filled with some perishable goods for staff parties, some substances for special effects that need to remain cold, as well as some blocks of ice and a snow machine, which appears to shred the ice into a fine powder and blow it out. An empty bottle of paint thinner is here, along with a bloody towel.
Practical Effects Workshop
A room with many desks, mirrors, and makeup, including putty, a functioning 3D printer on the lower right desk, and other things needed to create prosthetics, puppets, and other practical effects, as well as just the obvious hair and makeup stuff.
Bedroom Halls
They're halls with bedrooms, what do you want from me, here? There's also a water cooler at the end of both halls though, complete with those little paper cones.
Awards Room
A room lined with two trophy cases, displaying a decent amount of filmmaking awards, as well as a couple other trophies, some of which look like props themselves. The cases are made of a thick, heavy wood, and would likely obliterate someone if they fell on top of them.
Screening Room
A massive screen adorns the furthest wall, and a projector sits in the center of the room, a large reel of film hooked into it. A laptop connected to it as well appears to play digital video files too, just in case. There's not much in the way of seating though, unless you're one of those weirdos who sits on the floor.
Walkways
Two walkways with worryingly thin glass walls. The floor appears nice and sturdy, but clearly these were designed with appearance in mind rather than safety. Still, if you take a bit to look outside, you can see most of the studio from here. The right side walkway has fallen down to the lower level, and is unusable. A bloody leg dangles over the edge
Editing and Effects
Four desks sit in the corners of this room, each with a super fancy PC, outfitted with the computer software needed to edit video, audio, add special effects, or even do some 3D modeling. None of them appear to be password locked, so go nuts. One of the computers is missing though.
Patios
Two open-air patios border Editing and Effects, likely for the staff working in Editing and Effects to get some fresh air in between working on their current projects. They're pretty high up though, so you might not want to stand too close to the edge. It might not kill you, but say goodbye to your legs, kiddo.
Sarcophagus Hall
An otherwise empty hall, but with a large, ornate Egyptian sarcophagus in the middle of it, awkwardly. The lid is astoundingly heavy, in fact, the whole thing is, which is probably why someone didn't want to carry it down the stairs. Someone has removed the lid, to reveal a mummy prop.
Breakroom and Luxury Bathroom
A nice little breakroom, with a small kitchen, fridge, and stereo to listen to music while you take your break. Right next to it is the Luxury Bathroom, which contains a beautiful marble bathtub, sink, and many fancy soaps. Dante's corpse is hunched over the toilet, bleeding gashes in his back.
CURRENT PLAYERS
@
Shoey
@
Teddie
@
Honoka Kosakatua
@
MCD
@
Kaede Akamatsu
@
Gnome
CURRENT NPCS
@
Liz [Security Guard]
@
Trip [Cameraman]
@
Xavier [Director]
The investigation will end at 8 PM PST tomorrow..