This post was last modified: Dec 8, 2019 at 10:04 PM by Spooks?.
An uneasy air settles over the island as you all gather together by the Fountain at daybreak. As you look around, trying to identify the source of this uneasy feeling, the strange bear who gave you the map at the start of the night leaps up from behind the fountain, perching on the Goose Statue and letting out an extremely irritating laugh.
"Well, what's this we have here? Couldn't resist my little motive, could you? Awfully murderous for a bunch of freelancer reporters, but I won't complain! That just means more fun for the rest of us! Besides, who knows what kind of exciting discoveriesyou'll dig up during your investigation!"
"I'd be shaking with anticipation, if it wasn't for the fact that I'm about to reveal something even more exciting!"
"Aw no, not again. Knock it off, bear dude, this is lame."
"What are you even doing here anyway? I thought we all ditched you back in the woods after the last time. Besides, no one here would kill anyone! We're all just chillin' out and hunting ghosts and stuff."
"Puhuhuhu, the answer to that question might surprise you, cameraman. But we can dwell on that later, can't we? Without further ado, it's time to announce what's got me so hyped up!"
A body has been discovered on the island! @Baby Sans Thanos has been found dead in the backyard of House Oliva, lying in a pool of laundry detergent!
His role was Ultimate? Baby Sans Thanos
Role Description:
Fuck you.
They tried to warn you. They told you it was a cancer dupe, they told you that you’d die night 1, and still you have the sheer brass balls to show up and say you want to play as baby sans thanos. Fine. You’ll get what you deserve.
You are Baby Sans Thanos, and that just about sums it up. You’re a stupid baby, and all you can do is crawl around because you’re a stupid baby. You can pick stuff up too, and throw it, maybe hit someone, but you’re weak as hell on account of being, again, a stupid baby.
Wipe that stupid grin off your face, baby sans thanos, because this role has literally no upside. You’re just a baby. For the sake of the game, I’ll grant you the explicit honor of being able to talk too, but don’t push your luck, fucko. Oh, and if you get all the infinity stones, you can snap half the players to death instantly, but they are not in this game.
FORBIDDEN ACTION: dude you’re a baby your actions in general are pretty limited, you’re suffering enough as it is without a forbidden action.
CASE FILES:
-Baby Sans Thanos is lying in a puddle of laundry detergent
-There is black tinted vomit around his mouth
-The ladder to the Overlook Balcony has been set up, allowing access from the ground floor
-A broken bunch of wood sits between the Fountain and the Bonfire
-The Kitchen has been extensively used
-A loaf of bread sits on the counter
-Some gloves, raw chicken, and oily water cover the floor
-Two logs are missing from the Bonfire
-Two holes have been dug in the Garden
-Broken glass covers part of Trip's Desk and the floor in front of it
-The fountain contains a pipe and a rock
-A bust sits on the chapel altar
-A lumber axe sits behind House Academia, on the ground
OTHER INFO
-Somehow, the floor in the Wine Storage has been restored
-Several bottles of wine are absent
-A bookcase in the Library is now against the wall, and all of its books are scattered on the ground
Room descriptions will be altered as you investigate and learn more about the changes in each room.
THE MAP
Room Descriptions
House Bishop (Red):
1F
Foyer - Doubles as a ballroom. A large room with decorated flooring, fancy chandeliers and many other things that make you believe that you just stepped inside a castle. A piano can be found on the Stage near the Staircase, along with a backdoor.
Coatroom - This room is filled with racks of expensive, yet very old, outdoor wear. Coats, boots, and a few parasols all sit on and around the racks, long forgotten by their previous owners.
Wine Storage - A room slightly depressed into the ground. The previously worn stonework has been lovingly restored to a beautiful marble floor. Some wine is missing, but most of it still remains.
Smoker’s Lounge - A dim room with a large oak table in the center, surrounded by velvet chairs. On the table is a rack containing wooden pipes, and a box that contains what you think is tobacco. A painting sits on the wall with the staircase on the other side, staring disconcertingly.
Vault - A large, iron vault looms out from the wall of the Smoker’s Lounge. It is locked by a large combination lock, too rusted to turn.
House Minerva (Yellow):
1F
Unnerving Hallway - A rather ordinary hallway, made several degrees creepier by the presence of a painting depicting a looming, shadowy figure on one end. Its eyes appear to follow you as you walk.
Painting Room - A claustrophobic room, filled with hundreds upon thousands of different pieces of work, from Portraits of the island’s inhabitants, Sketches of various concepts and Paintings of various luscious landscapes.
Leisure Room - Various activities can be found within this room which test one’s wit and accuracy. A small bar is located at the bottom right corner of the room, containing various meads and spirits. The stairs ascend upwards from here.
Music Room - Brass and Wind instruments, as well as percussion-like objects are at your disposal. A cubicle is included.
Holding Cell - A locked, bare cell. The heavy iron key is missing.
House Academia (Blue):
1F
Scholarly Hallway - A hallway adorned with various diagrams and equations pinned to the walls, depicting all sorts of anatomical oddities and other things you don’t quite understand. A large bookcase sits at the back of the hall, and stairs lead upstairs.
Specimen Room - Various jars containing preserved animals line the shelves that take up much of the room. This room smells positively horrible, rather than just simply bad as it did before.
Classroom - A small auditorium with a large blackboard and long desks, emulating the atmosphere of a university classroom. Chalk and eraser is provided. "kot waz her" is scrawled on the board.
Equipment Room - A small room off to the side, containing spiral notebooks, writing utensils, and various surgical equipment, likely for use in dissection. An old plague doctor outfit used to be on a mannequin here, but no longer is. On the outside of this room is a set of stairs leading upwards.
Teacher’s Lounge - A blend of old and new fixtures and furniture fill this room, including comfortable chairs, a couch, a coffee table, and a rudimentary kitchen. The new hot plate, toaster oven, and coffee machine all hint that perhaps this room was used as a breakroom by the restoration crew as well.
House Oliva (Green):
1F
Workshop - A large room containing workbenches and woodworking tools, along with well, wood. The tools are certainly nothing modern, but in spectacular condition, and easy enough to understand and use.
Greenhouse - Once a simple Victorian era garden, now repurposed into a modern era greenhouse to grow greens and various other plants.
Kitchen- State of the art for its time, this kitchen contains giant kettle pots, cooking cauldrons, pans and all sorts of Kitchen equipment you may or may not know of. The kitchen has been modernized to prevent poisoning from the use of very old kitchen equipment, although said equipment can be found in a separate pantry.
Dining Hall - A long table dominates the scene, with candelabras, spice containers, utensils and plates. Some roasted potatoes sit on the table.
Chapel- Located at the back of the mansion, a separate chapel can be found, surrounded by small patches of flowers and arches, with a pathway linking both buildings together. Inside is a small chapel with eight long benches, a pedestal and various stained glasses of religious figures and scenes. A bust sits on the altar.
Trip's Pad (Pink):
1F
Waiting Room - A small lobby sits just inside the door of this portable unit, which features a couple pink and green chairs to sit in, alongside with an arcade machine. The machine looks new, and does not yet feature any high scores.
??? - The door from the Waiting Room to this room is locked tight with a high-tech password lock. Trip swears up and down that this room was like this when he showed up to the island, and he has no idea what the password is.
Trip’s Office - An extremely disorganized office, with a large desk in the middle. Pizza boxes are tossed around the room, and behind the desk sits a hideous pink and green gamer chair. In the corner, a strange computer terminal sits with a login screen open. On the desk are several shards of broken glass, as well as on the floor. Whatever was inside the display case is no longer there. A burned log sits on the floor too.
Bedroom - Trip’s bedroom. All that’s in here is a bed, dressed with his usual eye-torture color scheme. It is much cleaner than the office though, and the bed is quite comfortable.
Bathroom - The one single working bathroom on the island. No deer allowed.
Outdoor Areas:
Garden - Located between houses Minerva and Bishop, the Garden was once House Oliva’s own. Ever since the creation of the Greenhouse, the Garden’s contents are now placed here. Various flowers that are well tended to can be found there. Makes for a beautiful sight. Benches and brick roads galore. Two holes have been dug, one much larger than the other.
Shed - Garden equipment, what else could you ask for?
Fountain - Located at the center of it all, the Fountain’s statue is a Goose, head held high, spouting water from its beak. Throw coins in the water for a wish!
Bonfire - At the edge of the island, behind a Bonfire can be found for everyone to sit down and enjoy a good fire, perhaps some smores as well. Located between houses Academia and Oliva.
Bathroom - There isn’t any due to the lack of a sewage system, but you live on an island! Go do your business at the shore.
Room Descriptions
House Bishop (Red):
2F
Trophy Room - Various trophies, paintings and displays are located within this large room. Although the objects feel like they’ve been forged rather than obtained, an air of pride and prestige is instilled within the room. There is an open space in the center, overlooking the Foyer and surrounded by a railing. The chandelier hangs down from here, support rope disappearing into the ceiling.
Mirror Hall - A hall possessing a large, ornate mirror on the outer wall, polished to perfection. A rope descends from a small slot in the ceiling, pulled taut and attached to a mounted winch on the wall opposite the mirror.
Luxury Bedroom - A massive four-poster bed dominates this room, surrounded by silk curtains. A wardrobe sits against the wall, and a chest sits at the foot of the bed. The chest appears to be locked, requiring a key to open.
Hall of Swords - A hallway with several swords of varying shapes and sizes mounted on the wall. Some are flawless and heavily decorated, while others are battle-worn and practical. There is one suit of armor as well, but it appears to have been crafted for decoration, rather than actual use.
Leader’s Bureau - Office of the island’s leader, Gareth. Small book shelves and portraits of unknown age adorn the room’s otherwise dull look.
House Minerva (Yellow):
2F
Poison Room - Shelving units filled with various lethal poisons cover the walls of this room. Despite their age, the labels on the bottles are not faded at all. One bottle of cyanide is missing.
Bust Hallway - On one end of the hallway, a majestic painting of an old lighthouse sits upon the wall. The hallway itself contains a few stone busts, depicting people you don’t really recognize.
Seafarer’s Bedroom - Upon entering this bedroom, you will quickly notice that it is made up to resemble the cabin of an old pirate ship. A thick dresser sits on the side of the room opposite the bed, and to the side, a desk overlooks the window to the courtyard. Overtop of the bed’s headboard sits a large ship’s wheel. A knife sits on the bed, and the pillowcases are missing.
Arts and Crafts - A room containing two painting easels and a crafting bench. All the creative materials you could ask for are strewn around the room, including paints, pencils, brushes, fabric of many colors, and a sewing machine. The walls and floor are painted red.
House Academia (Blue):
2F
Unfinished Hall - A half-painted hallway still partially held up by modern scaffolding supports. Paint rollers, trays, and buckets of blue paint lie around haphazardly, and it appears that they were abandoned in the middle of the job. The supports and roof quiver unsteadily as you walk.
Study - Researcher Edward’s personal headquarters for studying, research, writing and possibly sleeping at the desk. Bookshelves are filled with various works, essays and various documents.
Alchemy Lab - Various bottles, vials and potentially unknown liquids and materials infest the room. Odors trapped in this room are unlike anything you’ve ever smelled, but some have said they get used to it after prolonged exposure.
Chemistry Lab - Much like the alchemy lab, but without the mess and odors. Liquids, solids and compounds are found, labeled and well organized. Additionally, unlike its room sibling, the room has been modernized to facilitate research. There is a button labeled “Seal” on the wall facing the Airtight Room. One pot sits on a burner, and another is in the sink.
Study - Researcher Edward’s personal headquarters for studying, research, writing and possibly sleeping at the desk. Bookshelves are filled with various works, essays and various documents.
Airtight Room - Seemingly used to test the effects of gasses in a vacuum, this room can be accessed by both the stairs from outside 1F and the Chemistry lab. Pressing the “Seal” button in the Chemistry Lab instantly seals the room, locking both the door to the Chemistry Lab and the Stairs through an unknown clockwork mechanism. It is currently sealed.
House Oliva (Green):
2F
Reading Room - A quiet room where the stairs emerge from the first floor. A desk sits against the wall, but the inkwell and journal are missing.
Laundry - What used to be an old-fashioned laundry room with washboards and basins has been modernized, utilizing the proximity of the island’s well for a semblance of running water. The machines will clean your clothes, but they take a while, and they tend to rattle the house as they operate. Various cleaning supplies are located here, both ancient and new. There is an old coat on the dryer.
Library - Manuscripts, essays, books and stories. Most older era writings can be generally found here. The shelves not attached to the wall are on wheels, and they will roll if pushed. They lack brakes however, so do be careful. Some books like scattered on the ground.
Overlook Patio - A patio overlooking the backyard, garden, and chapel. A ladder descends to the ground from here..
At the garden. Therese is sitting at a bunch, conversing with Valentina about their lives preceding the social experiment. Eventually, someone else walks by the two: A narrow-minded Edward, looking everywhere but in front of him. Therese waves at him for a while, shortly giving up and shouting at him for an invitation to sit down and converse.
The man, lost in his own thoughts, breaks from his absence of spirit.
“Therese! Oh, my, you’ve scared me.”
“Your lack of presence told me that.”
“How could that be? Presence doesn’t speak. You could read someone’s expressions by looking at their face, but I was facing away from you…-”
“Ah, blabbermouth! Sit, now, I’ve done naught but read your whole body. There’s more to someone than a face! Fascinating of you to be ignorant of this type of knowledge, what do you really do in your studies?”
Perplexed, but his interest now piqued towards their conversation, Edward sits by Therese, while a silent Valentina observes.
“I don’t study humans and, quite frankly, I find that remark to be a tad insulting. I try my hardest, like every other academic.”
“Aye, for the money I could obtain for hearing that saying.”
“You think academics are fakers?”
“It doesn’t only go one way or another, my Edward! I, too, have made some studies. The world around me were students, students and more students! Why, had I have seen a face that never frowned there, I would have stayed.”
“And so…”
“You say they try, but they’re unhappy! They cry more often, they look at the ground when they walk, they are shut-ins for the majority of the day! Students do not live a healthy life, but they dedicate it nonetheless towards what makes them as such. You say they try…”
“But they do, Therese. We try, just as much as you do. I cannot read ‘bodies’, as you say, but you cannot understand what we truly live for.”
“If it is unhappiness that you settle for and you’re content with it, I will not personally judge or damn you for it. However, I do worry about your way of living.”
“That unhappiness is from the stress we all experience throughout our studies. We might be suffering, but ultimately, it is inevitable! Research takes time and patience and results, with varied consequences, may not be what we are looking for, but it is what brings us to a future we can all live in, without worry, without detriment, without danger. We suffer, but we do it for you. Without us, you would be stuck in your caves, making a fire and barely making through the day without hunting down nearby stock.”
Valentina, locked out from any way of speaking — as the other two are back and forth on their topic, endlessly, it seems — attempts to break her own ice.
“Excuse me…”
The bickering ceases for a second, but no soul answers to the quiet girl. Although visibly upset by the lack of proper response, the priestess maintains her composure and leaves the scene, heading for the Chapel. The remaining two look at each other and, despite the lengthy talk, they’ve come to an agreement to stop their debate without uttering a single word.
(Dec 8, 2019 at 12:22 AM)The King of Town Wrote: I taste the baby.
You... stick out your tongue and lick the baby. It tastes like... well, a baby. If anyone would know that flavor, it's you, the King of Town.
You notice that the baby is not covered in any detergent though, just in a puddle of the stuff. He also smells quite bad, perhaps he soiled his diaper. Or he's a corpse.
-I awaken to find myself standing in front of the fountain. Hilary Clinton is there giving a speech.
-I stop listening and break into the loot crate at my feet. I pull out a Walking Dead t-shirt and put it on. King of Town approaches me an asks for food but I have none.
-An ape wearing a suit greets me. He has a briefcase.
-I search the fountain for the baby but he isn't there. I go to House Academia.
-Nobody is in the classroom or the specimen room. One of the jars in the specimen room has been broken.
-I go to House Minerva. I hear crying upstairs and find him in the seafarer's bedroom. A plague doctor has the baby, a glass bottle, and a knife.
-Skull Face runs in with a can of paint, takes the knife from the doctor, and tells her to leave.
-Skull Face tries to take the baby but I take him instead. I wrap him comfortably inside a Friday the 13th Camp Crystal Lake Pennant and place him comfortably inside the crate. I give him the Leatherface plush that was also inside to comfort him.
-The King of Town comes in and looks like he is about to vomit.
-I head toward House Oliva, passing by Ruby Rose in the courtyard.
-Before I can reach House Oliva the crate bursts open and a wendigo pops out. What magic is this?
-The wendigo has a large lumber axe and gives a roar. I flee and Ruby Rose attacks the wendigo.
-I head to underside of House Academia to end my night and fall asleep there.
Oh what a dark night for a group of strangers to gather and begin,
Strangers standing close with eyes filled with sin.
As I walked towards house Minerva, to grab myself a drink,
I witnessed the Plague Doctor with a sack that made me think…
Of what might be hidden within the contents of the fabric
But before I can ask they disappear into the bedroom to cause some havoc
I walk to arts and crafts to see what I can find
And see Skull Face with pink paint and things on his mind.
The room is …red and so I take a long drink.
How badly did things go when trying to create pink?
The King of Town shows up and make a suspicious sack,
So I shake my head and assumed its something important he must lack…
I watch him leave so I exit the house
Seeing in the distance perhaps a quiet mouse.
I go to the garden for a lovely evening stroll,
And see Ham Sandwich digging a rather impressive hole.
I leave him to his work and look for something new
Knowing just exactly what I want to do
I grab a pipe and bring it to the fountain to toss in,
And smile at the goose…oh my noble kin..
But alas I see Ruby Rose perched up high,
And tell her to get down but she insists so I say goodbye.
As I stroll away a drunk discussion is at hand,
Between MCD, Trip, and some YouTuber man…
There are talks of a car but I tended to ignore
Leaving quickly before they said anymore.
I end the night looking at some art,
Searching for some themes to connect with heart.
Widows, and widows, and nature in view
I close my eyes and that all that I do.
Mkay. Well, a certain presidential candidate told me where I could find some MREs, but it turns out lyin' Hillary isn't just a campaign slogan. I took some photos to test out my skills at photography, and then I hung out in the Seafarer's Bedroom, cuz I had a feeling something old..or new, might stop by later. Turns out I was right. Check this out.
-shows you all an image of the King of Town and Skull Face mid-coitous. The King's nipple is fully erect and Skull Face is going to Town on it, so to speak.-
Not bad.
Hope that's useful. I've got some C-rations to take care of now.
(Dec 8, 2019 at 1:59 AM)Steve1989MREInfo Wrote: -shows you all an image of the King of Town and Skull Face mid-coitous. The King's nipple is fully erect and Skull Face is going to Town on it, so to speak.-
Steve pulls out a photograph, and shows it to everyone else.
It depicts the King of Town, lying on the bed in the seafarer's room. Lying on top of him is Skull Face. The king's robe is open, displaying his hideously flabby chest, and Skull Face appears to be licking at his erect nipple. They both appear in a state of shock, as though they have been caught in the act.
Statement of The Archivist, Head Archivist of the Magnus Institute, London, regarding his first night of his stay at the Unknown Island.
Statement recorded by subject December 7, 2019.
Statement begins.
Not even my second night here, and already, my unusual situation is presenting itself in the most senseless of fashions. A mere infant....I must admit that he's not exactly the most pleasant of sights, and keep in mind I'm not the biggest fans of infants so that says something, but to imagine someone so young dying through such macabre manners just feels...wrong. I'm still unsure as to why and how a baby with no parents in sight could pop up on an uninhabited island for a murder game, but...I digress. I have observations to record. I'm usually not as meticulous with my own statements, but for the sake of evidence, I might as well.
I must admit, after I woke up and got out onto the grounds, this is a rather gorgeous island. Bold architecture, little to no damage, well-kept scenery....which makes it all the more unnerving when you consider my group is probably the first people to step foot on this island for at least a century. Dressing pigs for slaughter, indeed....My first order of business was to find some way to defend myself. At least where I come from, there was at least some people who wouldn't think twice before slitting my throat, but unfortunately I can't say the same for here, and frankly, I wouldn't have the scars I do if I tried to fight back. At the Equipment Room, I grabbed a scalpel and pocketed it. Not the most efficient thing, but one thing it possesses over anything in the Sword Room is a low profile.
My next stop was the Chemistry Lab, where I collected a beaker and some vinegar for later usage. I did try the "seal" button out of curiosity, as I know one of the Puppetmasters....er, my term for someone behind a large collection of "dupes" at a time...does share that name, but all that happened was the airtight door opening and closing. I should be thankful I was the sole occupant of that room, thankfully. I sauntered off to House Bishop, where I saw someone going to the entrance to loiter, not that I could make out their identity. I entered the Smoker's Lounge, hoping it was protected by a mere padlock or two, but....no, it was a standard comical vault door. I don't know what I expected. Fortunately, someone came around to witness my looking like an idiot, standing around with a beaker full of acids and chemicals. This creature named The King of Town tapped me on the shoulder, asking if he could consume my vinegar, and I politely made an excuse and he left before I could make eye contact with him for too long. I....I'm not sure what Entity he worships.
Atelier Annie was quick to fill in his absence, holding a wine bottle. But since I don't drink, I quickly left. On my way to House Oliva, I witnessed Hillary Clinton leading Trip out of his Pad, along with some obscured figure carrying a gun. Actually, why is no one addressing this? A baby is one thing, but a high-profile politician dropping off the face of the earth would surely be the talk of the town worldwide. Not that I would know, what with this island obviously being off the grid. But regardless. I entered the Library, searching for anything that could possibly hint at the origins of this place. And of course, I didn't find a damn thing. The only texts even remotely supernatural were some demonology book, Tobin's Spirit Guide, and, I suspect as a result of Trip's stay, the entire collection of R.L. Stine's Goosebumps. I did come across some books from Jurgen Leitner, but those things are so spread out, I wasn't even concerned. No, that was something else that arose....a hunger. Not in the grumbling stomach sense, it's more like....my soul felt heavier, I was growing exhausted. It's difficult to describe my curse to someone who doesn't know a thing about Entities this or The Eye that, but in any case, I needed someone to feed off of.
Enter Ruby Rose. That poor girl.
I drew out my tape recorder...and I took her statement. Paraphrasing, these were her plans for the night:
"First, I pulled up Amazon and ordered the scythe-gun thing I have with me now. I then stopped by the Coatroom to grab some loot and then the Garden for some rose petals, where I saw this peculiar figure digging a hole. Next, I complimented others on their cool gear and rocket jumped onto the roof of this house, and as for the rest of the night, I'm simply going to take a diary and inkwell from the Reading Room and perch on the fountain."
While I was recording her statement, Seal came in, decked in fancy clothes and carrying what looked to be a seal on a leash. The Puppetmaster bumped into a bookcase and knocking it down, with MCD sharing my vitriol towards her. She left, with Fink passing through the Patio and back into the Library. Before I could apologize to the girl for the....pain she was going to endure, she ran off. Feeling morose, I went to the Leisure Room, where Skull Face was sipping some whiskey behind the bar. I was about to amusingly offer to grab a mop despite myself when my eyes drifted to a dart board. What the hell, darts is a good hobby of mine and it's a fine thing to do when depressed, so I played a game by myself. That King of Town fellow walked in, and he proceeded to grovel at my feet and beg for some mead. After I shooed him out, I poured some mead myself....before remembering that not even depression is enough to curb my disdain for drinking, so I threw the glass down. I was more exhausted than I realized, because after a few minutes of talking with Skull Face, who's actually sort of a nice bloke, I drifted off to sleep.
Here's my theory, for now at least.
the King was eager to taste the baby, which is his motive for the murder, since historically the KoT loves eating anything he can get his grubby..hands? On, and you can't eat an alive baby sans thanos.
I talked to Skull Face a bit, as I am of course someone who makes time for veterans, and he corroborated that he fell for the King. Disgusting, sure, but to each their own. Because of his upstanding background of service for the US government, I trust him when he says my theory was correct and that he's selling out the King of Town on this one. Why would someone like Skull Face lie?
This post was last modified: Dec 8, 2019 at 2:51 AM by The Kindest Weapon.
I get nervous around new people, so I went to House Oliva's Kitchen to stress bake. I figured fresh baked bread would be a great way to break the ice and make new friends.
Seemed like Gordon Ramsay beat me to the Kitchen and he was making a crème brûlée or something. I made the dough for my bread and put it in the oven before exploring House Oliva a bit. I found a journal and inkwell upstairs in the Reading Room. I thought it would be nice to write down my bread recipe in case any new friend wanted it.
So I went down to the Dining Room to write in this journal. I saw Ainsley Harriott come in from outside, and I watched him walk into the kitchen.
I went in there a bit later to take my bread out of the oven. Ainsley and Gordon were very mad at Rick Sanchez. I think he cooked something very poorly.
Also there was some random Knight in the kitchen cooking something on the stove. I don't know what that was about...
Anyway, I shared my bread with Ainsley and Gordon; receiving high praise. I hope we're friends now. I left an extra loaf on the table for anyone who was hungry. The Knight disappeared at some point during this exchange.
I wanted to share my bread, so I went toward the Bonfire with another loaf thinking people would be hanging out there. I only saw King of Town laying on the ground though. His eyes were extremely red, he just got up and went toward Trip's place. Didn't even take a slice of bread. It was real spooky; I do not think we could ever be friends.
Then I slept in a Chapel pew. Vincent Valentine was asleep in there already when I arrived.
Well, well, well. This operation may turn out to be more interesting than I had thought.
Let me blunt; I had planned a scheme with the child, seeing in him a kindred spirit, but it seems herr doktor and the Bigfoot had other plans.
I took the young titan over to the Seafarer's Bedroom, and left him to his own devices, whilst I myself examined the artwork in a nearby room. When I heard the child begin to cry louder, I returned quickly, to discover a masked physician standing above him holding a knife.
The Bigfoot, who also came towards the disturbance, managed to persuade the doctor to leave, before promptly placing the screaming child within his crate, and leaving.
After he left and my plans, at least for the moment, scuppered, I retired to the bar in the Leisure Room for the night, whiling away the rest of the night. That should suffice, for now.
---
Let's take a look at the poison room. I passed through that room a few times, let's see if I notice anything missing. If the child was poisoned, it's likely the venom came from one of these jars.
Strong urge to burn trip's room down. Run over to bonfire, bonfire isn't lit. What the fuck.
Start rubbing logs together. Gotta make a fire. Shoey climbs up from the cliff and sits down next to me. Asks about s'mores. Do I look like a kid? I'm a world class professional chef, not a soccer mom. Go make your own s'mores. He fucks off.
Finally get some fire going. Nice and HOT. Pick up my flaming log. Walk over to trip's house. Bust in the door and see him in the office with sound vtuber. Fucker flashbangs me and I get out of there. Decide the area's too hostile for a peaceful chef such as me, run over to the kitchen through the greenhouse. Le funni angry tv chef man is in there with ricky and a knight. Time to tell these idiots their food will never be good.
Gordon made potatoes wow holy shit it's potatoes what an amazing dish simply fantastaic world class that's the stupidest plainest shit they tasted awful. I tell him as such. I didn't like them. At all. Then I try Rick's food, if we can call it that. It's "soup" but holy shit it looks awful. I don't even try it. Gordon, probably still full of rage at my decree of his food, slaps away the soup and Rick leaves get out of here loser. Can't take the heat get out of the kitchen am I right?
Kindest Weapon entered at some point and got some bread, cut some up and leaves a loaf on the counter. Knight's turn. I try his food. It sucks. I spit it out in his face. Disgusting. I tell him as such. He gets angry and says something barbaric and un-chefly and leaves lmao get rekt.
Kindest Weapon offers me some bread. It was actually good. Very good. Good job KW. I go out to the chapel, sit down outside and fall asleep. Momoko's dragging something towards the chapel before I pass out.
enter house bishop
see KOT
KOT looks absolutely SLAMMED
I enter coatroom, KOT enters smokers
enter wine storage, godbert is doing some fine maintance
grab wine
coatroom, see demonmist entering storage
smokers lounge, archivist is here with a beaker of vinegar and checking out the vault
we leave the building and he heads to fountain while I head to house academia
grab a cauldron from alchemy lab
place cauldron on lit bonfire
exclaim about the wonders of alchemy while nobody is around to hear
momoko comes out of nowhere and tries to ram me with a log
escape into the classroom, blackboard says "KOT waz her"
enter equip room, plague doctor is missing
enter teacher's lounge, sleep