Super Mario Run (iOS)
>paid app
>no in-app purchases
Aww, so no "buy 100 coins to buy the Fire Flower upgrade" popups on every death?
tbh though looks really cool. I'm excited it's not freemium, not like it'll cost $40 anyway.
Alright so now that ninty is fine with making portable games for platforms people actually use, does that mean they can finally get their SMB3 clone fix with these types of games instead of polluting the main series?
Even though I fully expect it, I'm going to still be floored when the next NSMB game is announced
Might as well sell it as a Mario Maker expansion at that point, since Mario Maker is literally a dumbed-down version of the software they use to churn out NSMBs
Might as well sell it as a Mario Maker expansion at that point, since Mario Maker is literally a dumbed-down version of the software they use to churn out NSMBs
Super Mario Maker 2: Don't Get Your Slopes Up
(Sep 7, 2016 at 6:43 PM)Spritanium Wrote: Alright so now that ninty is fine with making portable games for platforms people actually use, does that mean they can finally get their SMB3 clone fix with these types of games instead of polluting the main series?i would try to respond to this but t-man already made the perfect post
The NSMB series has sold ~80 million copies so far, they're probably very easy to make and they're very recognizable to the average pleb customer, but yeah, they definitely should stop making them because nerds on the internet get buttmad.
still a cuck tho
(Sep 7, 2016 at 7:55 PM)I Want A Name Change Wrote: The NSMB series has sold ~80 million copies so far, they're probably very easy to make and they're very recognizable to the average pleb customer, but yeah, they definitely should stop making them because nerds on the internet get buttmad.I don't care.
Hell, I would settle for an art style change, the sterile, plastic-look isn't doing it for me anymore.
If only Mario had an art style that would lend itself well to 2D...
Oh wait, it does,
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