This post was last modified: Aug 25, 2020 at 9:04 PM by
The Other Monokuma.
Is everyone ready?
Well, ready or not, here comes the Killing Game!
You should all be seasoned pros at this by now, but in case you need a refresher...
Submit your Night actions to this account! Tell me all about your plans to burn, maim, crush, electrocute, or otherwise destroy one of your fellow participants!
Or whatever you want to do. Kind of a freeform thing, and only one person can kill or die in a night, normally...
And another thing, in case none of you read my carefully planned map, I would like to remind you that
each player's BEDROOM is locked, and everyone is given a key to their own room. So if you want to kill someone in there, you'll have to be a little bit more... creative.
Now, I know the early game can be chaotic, and nobody likes getting killed first thing... so I've got a nice new MOTIVE for you!
If you post the name of your Role, and a general summary of its powers, in this thread before the next phase, you will have a severely reduced chance of dying for the first two Nights of this game!
You'll be basically invincible! You know barring any unfortunate
FORBIDDEN ACTION related events, or other... shenanigans.
Copy and pasting your role DM is forbidden, and anyone caught doing so will be IMMEDIATELY executed!
And be careful of your
FORBIDDEN ACTION as well! You wouldn't want to die before we even start this thing, would you?
Puhuhu! Don't disappoint me now!
MAP:
A rough, unkempt courtyard surrounded by what look like medieval castle walls.
BEDROOMS: Typical bedrooms, with a bed, a closet, and a bed stand. Each one is numbered with, a number. Every bedroom has its own room key, and can be locked.
WORKSHOP: A combination wood-working and metal-working shack! Planks and logs flank the outside of it, but not really much actual metal.
SHED: A run down old shed, locked up tight. There's a small opening in the back that one person could barely squeeze through, but it's awfully dark inside...
GARDEN: A much more well maintained space, currently growing a BED OF FLOWERS and various FRUITS & VEGETABLES.
OUTHOUSE: Absolutely disgusting, and the wood is rotting. The door locks with a simple mechanism, but it wouldn't take much force to shatter the whole thing.
ENTRANCE HALL: An anachronistic room that looks more like a hotel lobby than anything that belongs in a castle. Decent enough couches and potted plants are scattered around. The DOOR on the north side looks more like a giant safe, and has four prominent locks adorning it.
OUTER WALL: Castle walls, decorated with ornamental armour and various weapons all the way through. Each spot is clearly marked, and it would be quite obvious if one was taken.
LIBRARY: Shelves and shelves of books, and even more tomes scattered everywhere! I'm sure you'll find whatever you're looking for.
TORTURE CHAMBER: Iron maidens! Spike racks! Uh... rope! Flails! You know, torture stuff!
TROPHY ROOM: Looks more like a lounge, complete with a fireplace and a nice chair! Animal heads mounted on the walls, various black powder firearms...
TREASURE ROOM: Gold and jewels, oh my! Various art pieces and statues also adorn the place. All valuable goods... too bad you don't have anywhere tos pend it!
ENTRANCE HALL: Largely empty room, with various portraits of TOM adorning the walls. A chandelier hangs overhead ominously.
DINING ROOM: Multiple large tables adorned with fine silverware and cutlery. Nice!
LAUNDRY ROOM: Y'know, with washing machines and dryers. To do your laundry. There's also a large amount of bleach and detergent, and any other cleaing supplies you might be looking for...
CLOSET: ...is in here! Brooms, dustpans, mops, buckets, and various cleaning agents are all contained in here.
THEATRE: For the fine arts. Like magic shows! Seating is provided, though the chairs are fairly uncomfortable.
STAGE: A simple, plain stage. There's controls for the curtains and stage lighting.
DRESSING ROOM: Mirrors and makeup! And a few screens to hide behind, for changing.
COSTUME AND PROP STORAGE ROOM: Contains all your dumb outfit needs! There's even a sewing machine and other similar things, so you can't make your own crazy costumes! I'm sure nobody will capitalize on this.
LADDER: Goes to the roof. Doesn't look securely fastened, though.
ROOFS: With enough effort, you could probably get up here. But why?
OPEN SPACE & CHANDELIER: Looks down into the entrance hall. You could probably reach the chandelier, if you tried.
KITCHEN: Knives! Stoves! Fridges! Food! It's a fully stocked kitchne, what more can you want?
CHEMISTRY LAB: Full of various random chemicals, most of them dangerous and deadly! And a few explicit poisons, if it tickles your fancy.
ARTS & CRAFTS ROOM: Paints, paper, crayons, pencils... I'm sure you creative folks can do something with this.
TOM'S PRIVATE BEDROOM: My very own room! Locked down tight, to keep you crazy animals out. Of course, my MASTER KEY can open it up, so I can relax while you guys... figure stuff out.
BATHROOM SUITE: My own private bathroom! ...Alright, alright, you guys can use it, too. It's extremely high class, though, so I better not see any broken plumbing. The door locks from the inside too, just in case you're taking a number two!
LADDER: This one also goes to the roof too, for convenient roof access!
MAIN ROOF: Yup, it's the roof. Very exciting.
GLASS ROOF: Oh, by the way, the bathroom has a glass roof. It's made of this glass that turns opaque when both bathroom doors are locked, so you won't have to worry about any peepers.
TOWERS: Unfortunately, those hatches are locked, so you can't actually get up on top of the walls.
OUTER WALLS: They're higher than the MAIN ROOF here, so don't bother trying to jump over to them.
Participants are listed with their BEDROOM number, because I know it's kind of hard to read.
PARTICIPANTS:
1: @
Colonel Sanders
2: @👌
3: @
strolling stu
4: @
Goose
5: @
Power Flotzo
6: @
The Giant Rat
7: @
Rubber Duck
8: @
Mordin Solus
9: @
Totally Regular Guy
10: @
Minus Shachou
11: @
Demopan
12: @
Kright
13: @
Dave Stdider Pokemon Traner
14: @
Hideo Kojima
15: @
Secret Agent A. "Gen" T.
16: @
Stuart Little
17: @
Mr. Satan
18: @"Ram Ranch"
19: @
Atelier Annie
20: @
Lucifer
NPCS:
@
The Other Monokuma
Because this is the first Night, submissions are due at the end of Tuesday, though I'm open to a little leeway.
Also, whatever account you submit as your finalized dupe, so get that ready.
And join the Discord, if you haven't already!
https://discord.gg/PD9WKru
You'll be really, really lost if you don't!