And so, while we mourn the loss of our precious COLONEL, we plunge ourselves into yet another terrible night...
A terribly exciting night! One full of danger! Mayhem! And perhaps... romance? Hey, who changed my script?
Now, I know murderers getting lynched correctly ruins everyone's appetite for killing. So, for tonight's MOTIVE,
anyone who attempts will be allowed choose one UNIQUE ITEM from a list of several, interesting possibilities. You'll actually get the item before the
next night, but I know there's some juicy stuff in there!
It's first come first served, however! A random draw on who chooses first, as to be fair!
So, if only one person attempts, I guess they're the only one who gets to know what was there!
Puhuhu, lets do our best now, okay?
MAP:
A rough, unkempt courtyard surrounded by what look like medieval castle walls. Somebody rode their MOTORCYCLE all over the place.
BEDROOMS: Typical bedrooms, with a bed, a closet, and a bed stand. Each one is numbered with, a number. Every bedroom has its own room key, and can be locked.
WORKSHOP: A combination wood-working and metal-working shack! Planks and logs flank the outside of it, but not really much actual metal.
SHED: A run down old shed. Somebody broke the DOOR. There's a small opening in the back that one person could barely squeeze through, but it's awfully dark inside...
GARDEN: A much more well maintained space, currently growing a BED OF FLOWERS and various FRUITS & VEGETABLES. There's TIRE TRACKS going through it...
FORMER OUTHOUSE: It's been shattered to pieces. What a shame.
ENTRANCE HALL: An anachronistic room that looks more like a hotel lobby than anything that belongs in a castle. Decent enough couches and potted plants are scattered around. The DOOR on the north side looks more like a giant safe, and has four prominent locks adorning it.
OUTER WALL: Castle walls, decorated with ornamental armour and various weapons all the way through. Each spot is clearly marked, and it would be quite obvious if one was taken.
LIBRARY: Shelves and shelves of books, and even more tomes scattered everywhere! I'm sure you'll find whatever you're looking for.
TORTURE CHAMBER: Iron maidens! Spike racks! Uh... rope! Flails! You know, torture stuff!
TROPHY ROOM: Looks more like a lounge, complete with a fireplace and a nice chair! Animal heads mounted on the walls, various black powder firearms...
TREASURE ROOM: Gold and jewels, oh my! Various art pieces and statues also adorn the place. All valuable goods... too bad you don't have anywhere tos pend it!
MAIN HALL: Largely empty room, with various portraits of TOM adorning the walls. A chandelier hangs overhead ominously above the DEAD BODY.
DINING ROOM: Multiple large tables adorned with fine silverware and cutlery. Nice!
LAUNDRY? ROOM: Somebody turned this into some kind of weird COMMUNAL SHOWER. There's still a bunch of LAUNDRY MACHINES, but they ain't hooked up anymore. There's also a large amount of bleach and detergent, and any other cleaning supplies you might be looking for...
CLOSET: ...is in here! Brooms, dustpans, mops, buckets, and various cleaning agents are all contained in here.
THEATRE: For the fine arts. Like magic shows! Seating is provided, though the chairs are fairly uncomfortable.
STAGE: A simple, plain stage. There's controls for the curtains and stage lighting.
DRESSING ROOM: Mirrors and makeup! And a few screens to hide behind, for changing.
COSTUME AND PROP STORAGE ROOM: Contains all your dumb outfit needs! There's even a sewing machine and other similar things, so you can't make your own crazy costumes! I'm sure nobody will capitalize on this.
LADDER: Goes to the roof. Doesn't look securely fastened, though.
ROOFS: With enough effort, you could probably get up here. But why?
OPEN SPACE & CHANDELIER: Looks down into the main hall. You could probably reach the chandelier, if you tried.
KITCHEN: Knives! Stoves! Fridges! Food! It's a fully stocked kitchen, what more can you want?
CHEMISTRY LAB: Full of various random chemicals, most of them dangerous and deadly! And absolutely no poisons.
ARTS & CRAFTS ROOM: Paints, paper, crayons, pencils... I'm sure you creative folks can do something with this.
TOM'S PRIVATE BEDROOM: My very own room! ...And you guys BROKE THE DOOR.
BATHROOM SUITE: My own private bathroom! ...Alright, alright, you guys can use it, too. It's extremely high class, though, so I better not see any broken plumbing. The door locks from the inside too, just in case you're taking a number two! Well, the other door's broken down now...
LADDER: This one also goes to the roof too, for convenient roof access!
MAIN ROOF: Yup, it's the roof. Very exciting.
GLASS ROOF: Oh, by the way, the bathroom has a glass roof. It's made of this glass that turns opaque when both bathroom doors are locked, so you won't have to worry about any peepers. Except you can't lock a broken door.
TOWERS: Somebody unlocked the stupid things. So I guess you can get up here now!
OUTER WALLS: They're higher than the MAIN ROOF here, so don't bother trying to jump over to them.
Participants are listed with their BEDROOM number, because I know it's kind of hard to read.
PARTICIPANTS:
2: @👌
4: @
Goose
5: @
Power Flotzo
6: @
The Giant Rat
7: @
Rubber Duck
8: @
Mordin Solus
9: @
Totally Regular Guy
10: @
Minus Shachou
11: @
Demopan
12: @
Kright
13: @
Dave Stdider Pokemon Traner
14: @
Hideo Kojima
15: @
Secret Agent A. "Gen" T.
16: @
Stuart Little
17: @
Mr. Satan
18: @"Ram Ranch"
19: @
Atelier Annie
20: @
Lucifer
NPCS:
@
The Other Monokuma
Lets get these submissions in before the end of MONDAY, shall we?