Both PARTNERS are dead, huh? These CASES might start getting rough.
No slouching! I want to see some good bloodshed!
And if you don't attempt, I'm adding on a extra nasty, FORBIDDEN ACTION.
Of course, the successful KILLER from the last case is exempt. They can take a break, if they want.
I mean, I don't think any of you are committed to pacifism, but even a lame kill might just be the nice refresher we need from all these complicated ROLE kills.
MAP:
A rough, unkempt courtyard surrounded by what look like medieval castle walls. Somebody rode their MOTORCYCLE all over the place.
BEDROOMS: Typical bedrooms, with a bed, a closet, and a bed stand. Each one is numbered with, a number. Every bedroom has its own room key, and can be locked. A RAMP is built onto the WEST SIDE, and a LADDER is laid on the EAST SIDE. There's a SLEDGEHAMMER on the roof.
WORKSHOP: A combination wood-working and metal-working shack! Planks and logs flank the outside of it, but not really much actual metal.
SHED: A run down old shed. Somebody broke the DOOR. There's a small opening in the back that one person could barely squeeze through, but it's awfully dark inside... A CROSSBOW BOLT lays in front of it.
GARDEN: A much more well maintained space, currently growing a BED OF FLOWERS and various FRUITS & VEGETABLES. There's TIRE TRACKS going through it... There's new growth, but its been picked. A bunch of FRUITS, VEGETABLES, and FLOWERS have been harvested. There's a giant WOODEN DICK laid across the GARDEN SPACE.
FORMER OUTHOUSE: It's been shattered to pieces. What a shame.
ENTRANCE HALL: An anachronistic room that looks more like a hotel lobby than anything that belongs in a castle. Decent enough couches and potted plants are scattered around. The DOOR on the north side looks more like a giant safe, and has four prominent locks adorning it.
OUTER WALL: Castle walls, decorated with ornamental armour and various weapons all the way through. Each spot is clearly marked, and it would be quite obvious if one was taken.
LIBRARY: Barely any books have survived. The TRAP DOOR leading DOWN is clearly visible.
TORTURE CHAMBER: Iron maidens! Spike racks! Uh... rope! Flails! You know, torture stuff!
TROPHY ROOM: Looks more like a lounge, complete with a fireplace and a nice chair! Animal heads mounted on the walls, various black powder firearms...
TREASURE ROOM: Gold and jewels, oh my! Various art pieces and statues also adorn the place. All valuable goods... too bad you don't have anywhere to spend it!
MAIN HALL: Largely empty room, with various portraits of TOM adorning the walls. A chandelier hangs overhead ominously.
DINING ROOM: Multiple large tables adorned with fine silverware and cutlery. Nice! It's cluttered with dirtied dishes.
LAUNDRY? ROOM: Somebody turned this into some kind of weird COMMUNAL SHOWER. There's still a bunch of LAUNDRY MACHINES, but they ain't hooked up any more. The SHOWERS have been set to their highest, and now the room is STEAMY and hard to see in. There's also a large amount of bleach and detergent, and any other cleaning supplies you might be looking for...
CLOSET: ...is in here! Brooms, dustpans, mops, buckets, and various cleaning agents are all contained in here.
THEATRE: For the fine arts. Like magic shows! Seating is provided, though the chairs are fairly uncomfortable.
STAGE: A simple, plain stage. There's controls for the curtains and stage lighting. Bunch of random junk is left on stage.
DRESSING ROOM: Wow, you guys really know how to ruin a room. The MIRRORS are barely standing, and a few CHANGING BARRIERS are still standing.
COSTUME AND PROP STORAGE ROOM: All the FABRIC and COSTUMES are gone. Only the SEWING MACHINE lives.
LADDER: Moved to the NORTH WALL. You might be able to climb on top of the wall if you stand on the highest rung.
ROOFS: With enough effort, you could probably get up here. But why?
OPEN SPACE & CHANDELIER: Looks down into the main hall. You could probably reach the chandelier, if you tried.
KITCHEN: Knives! Stoves! Fridges! Food! It's a fully stocked kitchen, what more can you want?
CHEMISTRY LAB: Full of various random chemicals, most of them dangerous and deadly! And absolutely no poisons.
ARTS & CRAFTS ROOM: Paints, paper, crayons, pencils... I'm sure you creative folks can do something with this.
TOM'S PRIVATE BEDROOM: 35 GAY COWBOYS live here now. The BED is a BUNK BED.
BATHROOM SUITE: The front door's locked. There's TWO dead folks in here. Broken glass. Back door's propped back up. Blood on the sink. Pool of blood. And broken glass from the glass ceiling, just everywhere.
LADDER: This one also goes to the roof too, for convenient roof access!
MAIN ROOF: Yup, it's the roof. Very exciting. There's a bunch of STUFF here, at least.
GLASS ROOF: Aaaand it's shattered. Well, that's one entrance into the BATHROOM.
TOWERS: Somebody unlocked the stupid things. So I guess you can get up here now! Except the TORTURE TOWER. And LIBRARY TOWER.
OUTER WALLS: They're higher than the MAIN ROOF here, so don't bother trying to jump over to them.
Participants are listed with their BEDROOM number, because I know it's kind of hard to read.
PARTICIPANTS:
2: @👌
4: @
Goose
7: @
Rubber Duck
8: @
Mordin Solus
9: @
Totally Regular Guy
10: @
Minus Shachou
11: @
Demopan
13: @
Dave Stdider Pokemon Traner
14: @
Hideo Kojima
16: @
Stuart Little
17: @
Mr. Satan
18: @"Ram Ranch"
19: @
Atelier Annie
NPCS:
@
The Other Monokuma
We're going for TUESDAY. Maybe if we get these in early enough, I can get them out before the weekend?