(Jun 8, 2025 at 4:34 PM)T-man Wrote: oh, and as for the switch 2 itself goes its just a better switch, i was expecting the novelty to wear off quickly but it happened even quicker than I was expecting, just kind of feels like the switch ive had for eight years had a growth spurt
honestly the most novel part of the switch 2 is seeing unpatched switch 1 games run better, anything with uncapped framerates and dynamic resolutions is a done deal, it's pretty sweet
the biggest pain point for me right now, and the main thing keeping the switch 2 from being a straight upgrade is file sizes and microSD express storage capacity. i feared before launch that 250 GB would go as fast today as 32 GB went in 2017, and that is absolutely the case. its hard to go from being able to store 90% of my games on a single microSD to like 30%, even lexar's 1tb card wouldn't cut it with switch 2 upgrades bumping up switch file sizes, we need 2tb microSD express cards yesterday
literally all i wanted was a console that did exactly what the switch did but significantly better and that's what the switch 2 is. the SD card thing is dumb though i agree, an m.2 slot you could open up on the back would have been pretty tits.
what exactly did you want it to be? gimmicky nintendo hardware tends to be a disaster. the original DS was an exception because it was a practical idea and ahead of its time. the switch 2 still has all sorts of great capabilities like gyro controls and now even mouse mode for the joycons which is gonna be great for prime 4 etc (the prime 1 remaster was already kick ass with gyro). warioware on switch 1 proved that you could make quality, creative motion control games still without compromising on making that the console's identity and it's simply up to the devs to not be dumbasses (a tough task indeed apparently). screen looks great. joycons are heavily improved in terms of size and form factor, console is bigger but still the right weight. performance for games seems like it will finally cease to be a mixed bag with the massive power jump which is especially important.
mkw is fun as fuck and the mechanical changes are all positives and make the skill ceiling far higher while not demanding people reinvent how they drive if they don't want to. wall riding is a bit TOO limited and i still think wiiu mk8's single item slot was the way to go but the way items have been adjusted is a huge plus. it's pretty much just lightning left as an enormous problem like what the fuck man.
i love the way the stage transitions and laps are set up now for grand prix, kind of odd to see so many people hating on the transitional laps when they're as well incorporated as they are and have the right amount of flavor while making the final lap(s) feel special and more intense. knockout tour is awesome too. free roam is almost excellent but needs more QoL, with how tricky a lot of the missions are you're going to be trying them multiple times and currently that suuuuucks with it replaying the fucking intro sequence every single time, and you can't leave a mission to come back to it either because there's real no way to track what you've done.