- Just to let everyone know, spell costs are really low for testing purposes right now. Feelin' Fab is going to stay low (25 EXP) but the rest of the spells costs will increase significantly. This is just an effort to combat overuse, and believe me, it's a good idea for performance as well as annoyance reasons
- Upon launch there will be an option to disable spells for individual posts. This may be a mod-only toggle to keep important posts from being tampered with - but maybe not? Seems like allowing users to disable spells on a per-post basis might ruin a bit of the fun, what do you think?
- Should we disable spells in Life Chat, Arts & Crafts, and Help?
- All active spells, spell costs, availability, etc will be subject to change, and will probably change often. We will need to see how they're used in the context of an active community in order to improve balancing. This community is nice and active for a test forum, but who knows how shit will go down with more users (and more drama)
That's about it
- Upon launch there will be an option to disable spells for individual posts. This may be a mod-only toggle to keep important posts from being tampered with - but maybe not? Seems like allowing users to disable spells on a per-post basis might ruin a bit of the fun, what do you think?
- Should we disable spells in Life Chat, Arts & Crafts, and Help?
- All active spells, spell costs, availability, etc will be subject to change, and will probably change often. We will need to see how they're used in the context of an active community in order to improve balancing. This community is nice and active for a test forum, but who knows how shit will go down with more users (and more drama)
That's about it
![[Image: supercorrect.png]](https://i.ibb.co/g3J0P4F/supercorrect.png)