This post was last modified: Dec 30, 2018 at 10:37 PM by
Spooks?.
Puhuhuhuhu, what's going on, you guys? Long time, no see! But uh... No really, where am I? Last I was aware of, I was sitting around on Studio A, running the Killing Game and keeping my eye on that pesky Director, now I'm here, out in the middle of the woods!
Unless... Someone triggered the dead man's switch on that j-
...Uh, never mind! Puhuhuhu! What's important here, is that I'm back! That's what you get for snooping around the manor. Whichever one of you triggered the failsafe in the statue that woke me back up, I'd thank you, but I'm also programmed to be a total asshole, so I won't!
Speaking of being a total asshole, looks like one of you killed @
Mario! He's lying underneath the Christmas Tree, but he's no present, the tree's been snapped at the base, and it's lying right on top of him.
His role was
Ultimate Comedian
What’s the deal with airline food? Yeah we’ve heard it before, shut up already. But you won’t because no one can silence the Ultimate Comedian. Well, unless you die, then you’d be pretty silent eh? Best make sure that doesn’t happen huh?
As the Ultimate Comedian you are a master of japery, curator of comedy, master of mu- okay yeah you’re funny we get it, give it a rest. You are constantly telling jokes, no matter the situation. Someone just died? New material! Someone accusing you of murder? Turn it into a good punchline! But all of that, that’s not what makes good comedy. You know what’s better? Taking someone else’s stories and making them into your own jokes!
At the start of each investigation, you may select one other staff member and get some sick points on what they did that night. Because a joke’s even funnier if you stole the base of it from someone else. Of course, you aren’t going to get all of their information, just bits and pieces, but hey, better than nothing!
Needless to say though, a professional never gives out his sources of humor. This means that you cannot, under any circumstance, reveal how you gained the other staff member’s information, or else you’ll permanently lose the ability to gain said information, and with it, all worth as a comedian
Forbidden Action: You can tell people your role if you wish, hell, it’ll be hard enough to NOT know what you are straight away, and that’s because you are REQUIRED to only speak in punchlines when you are speaking in the thread. This means when giving accounts or posting in the investigation thread. Write it out like a standup skit, break it up into little jokes, do what you gotta do, but you have to present your information as a comedian would, or you’re out!
The best part is, that Mario guy almost never used his actual role ability! Puhuhuhuhu, he really was a clown! Anyway, now that I've been brought back from the dead, today's incentive to solve is gonna be a little different too!
Tomorrow night, the dead will be able to submit actions from beyond the grave. If you vote correctly, they will not be able to harm or KO you in any way.
...And with that, I'll leave you idiots to it!
Case Files
-Mario is badly bruised from the impact of the tree
-Several long shards of glass are embedded in his flesh
-He is a strange reddish color, and vomit is crusted around his mouth
-The Wendigo Animatronic is sitting on top of the fallen tree, out of battery
-A broken bottle of Jack Daniels sits on the Christmas Pavillion
-The Elevator door is blocked from the inside by the Sarcophagus Lid
-The East Walkway has broken and fallen on the eastmost side, creating a ramp
-The Police Car is missing
-The Breakroom has a pan of brownies, with one missing. A sign is stuck on the pan
Other Info
-@
sealelement has been found dead in her room, automatically AFK killed
-Some plants are missing from the Greenhouse
-Honoka's door is open, and her room has been burned to ashes
-Smasher's corpse is missing from her room again, as well.
The Map
Crime Scene Set
Next to a replica police car, a grisly scene is surrounded in a barrier of police tape. A realistic mannequin lies in a dried pool of fake blood, the knife sticking out of its chest now missing. Probably doesn't have the shocking effect it normally would, considering like 18 people have died already. Speaking of which, the corpse of Crash sits here,having been hurled from the walkway during investigation.
Train Set
A set decorated like an old west desert. Aside from the usual cameras and such, three train cars sit in the middle of it, each accessible from the front and back, minus the Engine Car, which you can only enter from behind. The Engine Car contains a currently nonfunctional coal furnace, as well as a shovel and pile of coal. The Dining Car contains tables and cutlery, as well as one of those fun little food carts. The Passenger Car is filled with seats, but also has a couple suitcases. The train has been smashed through the wall of the set, creating a hole in the side of the Old Manor, and the place is very snowy, with a big dicked snowman standing by a Christmas tree.
Greenhouse
A humid room for the purpose of growing plants. It has a peaceful air about it, and contains hundreds of plant specimens, although if a variety is missing, you can always grow your own within one day. Contains some poisonous plants as well.
Guard Station
A small booth with a desk and an office chair. A small hole in the surrounding plexiglass barrier allows for communication with the guard inside. Currently there's no guard inside though, so good luck with that.
Central Tower
A fancy building, with an elevator in the middle. A set of stairs lead down to the Hydroelectric Tunnel, and the place is decorated with potted plants and a couch. It has been trashed, and the plants are destroyed.
Elevator
It's an elevator. Similar to Studio A's Executive Building, only the buttons labeled 1F and 2F work, but there are also buttons that indicate the presence of a "3F", "4F", and "B1F". 3F and 4F seem to require a keycard to access, but B1F has a physical keyhole next to the button.
Christmas Pavilion
A nice little patio, with a decorated christmas tree in the middle. Two snow machines provide the ground with plenty of the stuff, and there's rum, eggnog, and hot chocolate.
Garage
Yep, it's a garage. The car and truck have been taken apart, and their gas tanks have been fillled with sugar. They're unusable, for obvious reasons.
Animatronic Lab
A very high-tech building filled with robot parts and tools, similar to the Garage. There is an animatronic Wendigo, very similar to the one in Studio A, as well as the remains of what used to be a human animatronic. A control panel on the wall appears to be able to, well, control them. The individual robot parts don't seem to be too useful, but maybe someone skilled can assemble them? They appear to respond to the control panel as well.
Cold Storage
A very cold room, filled with some perishable goods for staff parties, some substances for special effects that need to remain cold, as well as some blocks of ice and a snow machine, which appears to shred the ice into a fine powder and blow it out. An empty bottle of paint thinner is here, along with a bloody towel.
Practical Effects Workshop
A room with many desks, mirrors, and makeup, including putty, a functioning 3D printer on the lower right desk, and other things needed to create prosthetics, puppets, and other practical effects, as well as just the obvious hair and makeup stuff.
Bedroom Halls
They're halls with bedrooms, what do you want from me, here? There's also a water cooler at the end of both halls though, complete with those little paper cones.
Awards Room
A room lined with two trophy cases, displaying a decent amount of filmmaking awards, as well as a couple other trophies, some of which look like props themselves. The cases are made of a thick, heavy wood, and would likely obliterate someone if they fell on top of them.
Screening Room
A massive screen adorns the furthest wall, and a projector sits in the center of the room, a large reel of film hooked into it. A laptop connected to it as well appears to play digital video files too, just in case. There's not much in the way of seating though, unless you're one of those weirdos who sits on the floor. Some boring toilet movie is looping on the screen.
Walkways
Two walkways with worryingly thin glass walls. The floor appears nice and sturdy, but clearly these were designed with appearance in mind rather than safety. Still, if you take a bit to look outside, you can see most of the studio from here. The right side walkway has the glass walls completely smashed.
Editing and Effects
Four desks sit in the corners of this room, each with a super fancy PC, outfitted with the computer software needed to edit video, audio, add special effects, or even do some 3D modeling. None of them appear to be password locked, so go nuts. One of the computers is missing though.
Patios
Two open-air patios border Editing and Effects, likely for the staff working in Editing and Effects to get some fresh air in between working on their current projects. They're pretty high up though, so you might not want to stand too close to the edge. It might not kill you, but say goodbye to your legs, kiddo.
Sarcophagus Hall
An otherwise empty hall, but with a large, ornate Egyptian sarcophagus in the middle of it, awkwardly. The lid is astoundingly heavy, in fact, the whole thing is, which is probably why someone didn't want to carry it down the stairs. Someone has removed the lid, to reveal a mummy prop.
Breakroom and Luxury Bathroom
A nice little breakroom, with a small kitchen, fridge, and stereo to listen to music while you take your break. Right next to it is the Luxury Bathroom, which contains a beautiful marble bathtub, sink, and many fancy soaps. Dante's corpse is hunched over the toilet, bleeding gashes in his back.
CURRENT PLAYERS
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Shoey
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Alex Jones
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Teddie
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Honoka Kosakatua
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Terezi Pyrope
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MCD
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Kaede Akamatsu
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Gnome
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Shroomguy
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The Other Monokuma
CURRENT NPCS
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Liz [Security Guard]
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Trip [Cameraman]
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Xavier [Director]
The Investigation will end tomorrow, at 3 PM PST.